Mortal Shell 2 Mods Guide: Model Replacements and Trainers
Explore Mortal Shell 2 mods, Unreal Engine 5 character model replacement limits, shell mesh structures, and available PC gameplay trainer options.
Evidence-linked article · 2 cited sources
Mortal Shell 2 is built on Unreal Engine 5 and supports PC modding, ranging from custom shell model replacements to PC trainer modifications covering player stats, inventory items, and physics.
Unreal Engine 5 Shell and Model Modding
Mortal Shell 2 runs on Unreal Engine 5, allowing modders to inspect game files and replace in-game 3D assets. Community modding efforts have successfully demonstrated full character model swaps, such as replacing the Prosperma shell with external models like the Ballerina from Atomic Heart. [source]
One advantage for asset creators is that an entire shell in Mortal Shell 2 functions as a single unified mesh file rather than dividing the body into separate mesh files for each limb or armor piece. This structure simplifies replacing the full character model with a single custom asset. [source]
Technical Limitations: Textures and Facial Bones
Modders working with custom meshes must navigate specific technical constraints inherited from the original game assets: [source]
| Feature Area | Technical Constraint | Modding Workaround |
|---|---|---|
| Alpha Textures | If the original character does not use an alpha texture, adding transparency directly fails. Hairstyles and transparent materials requiring alpha channels will not render properly. | Use character models that do not rely on alpha channels, or explore custom material instances. |
| Facial Bones & Animations | Base shell models lack facial bones, meaning imported characters cannot perform lip-syncing, eye blinks, or facial expressions, resulting in a static look. | Select models wearing helmets or masks, or replace only the body armor while preserving the original character head. |
Note: Because base models lack facial bones, photorealistic faces will remain static. Masked or armored models are currently the cleanest fit for full shell swaps. [source]
Gameplay Trainers and PC Mod Options
In addition to visual mesh mods, PC players can modify gameplay parameters using trainer software such as WeMod, which provides options to alter player survivability, combat, progression, and world exploration. [source]
| Mod Category | Supported Modifications |
|---|---|
| Player & Survival | Unlimited Health, Refill Health, Add Healing Charges, Unlimited Mether’s Pulse, Unbreakable Shell, Revive, Unlimited Resolve, Restore Resolve, God Mode, Defense Multiplier, Perfect Block, No Ability Cooldown. |
| Currencies & Resources | Edit Gold, Gold Multiplier, Edit Glimpses, Edit Gloom, Gloom Multiplier, No Gloom Loss On Death, Edit Tarcores, Edit Ovums. |
| Inventory & Progression | Edit Crafting Materials, Add All Items, Add All Tarstones, Unlock All Shells, Unlock All Weapons, Unlock All Sidearms, Unlock All Seals, Unlock Tarforge, Add Shell Points, Add Weapon Level, Add Sidearm Level. |
| Combat & Enemies | Damage Multiplier, Attack Speed Multiplier, Unlimited Ammo, One-Hit Kills, Freeze AI, Kill All Enemies. |
| World, Physics & Teleport | Unlock Fast Travel, Unlock All Gates, Reveal Map, Fly, Fly Speed, Speed Multiplier, Save Location, Undo Teleport, Teleport to Saved Location. |
Related
Frequently Asked Questions
Is Mortal Shell 2 moddable on PC?
Yes. Mortal Shell 2 runs on Unreal Engine 5, and its game files can be modded to swap shell character meshes as well as adjusted via PC trainers.
Can custom shell mods have animated facial expressions?
No. The base character models do not contain facial bones, so imported models cannot blink, speak, or show expressions. Modders typically use masked characters, helmeted models, or swap only the body mesh to avoid static face issues.
Can PC mods unlock all weapons and shells instantly?
Yes. Trainer tools like WeMod include toggles to unlock all shells, weapons, sidearms, and seals, as well as add shell points and weapon levels directly.